Burke Holland works for Microsoft on the Azure team in developer relations. He starts the show talking about how he got started in serverless. He’s careful to note that just because things are marketed as serverless doesn’t always make them so. In order for something to be serverless, it must be sufficiently abstracted in terms of technology, only require payment for what is used, and infinitely scalable. He talks about the statelessness of serverless, and the panel discusses what it means to be stateless. Burke reminds listeners that serverless is not for long-lived operations, but there are features in serverless providers that can help you get around this. Burke talks about how writing serverless code differs from standard or previous coding approaches and practices. He advises that serverless functions are best kept small, and talks about how to fit them in with other kinds of APIs.
They talk about ways to set up more secure functions to keep things from racking up charges. Burke talks about some things Microsoft does internally to control cloud costs, such as sending monthly reports with reminders to delete and using tools like Azure Reaper to delete short-lived projects. Azure can also put spending caps on subscriptions, but when you hit that cap you can’t serve any more requests. Burke concludes by saying that most of the time, going serverless is a lower-cost way to improve productivity, and because it’s event-driven, it allows you to tie into things that you’re already doing in the cloud. Serverless almost always justifies itself from an ease of use point of view and a cost point of view.
Charles Max Wood
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